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qgsmaplayer.h

/***************************************************************************
                          qgsmaplayer.h  -  description
                             -------------------
    begin                : Fri Jun 28 2002
    copyright            : (C) 2002 by Gary E.Sherman
    email                : sherman at mrcc.com
***************************************************************************/

/***************************************************************************
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 ***************************************************************************/
/* $Id: qgsmaplayer.h,v 1.59.2.1 2004/12/04 02:04:29 timlinux Exp $ */

#ifndef QGSMAPLAYER_H
#define QGSMAPLAYER_H

#include <vector>

#include <qwidget.h>
#include <qobject.h>
#include <qpixmap.h>

#include <qgsrect.h>
#include <qgis.h>
#include <qgscoordinatetransform.h>
#include <qgisapp.h>
#include <qgssymbol.h>
#include <qgsfield.h>

class QgsFeature;
class QPopupMenu;
class QgsLegendItem;
class QDomNode;
class QDomDocument;
class QEvent;

/** \class QgsMapLayer
 * \brief Base class for all map layer types.
 * This class is the base class for all map layer types (shapefile,
 * raster, database).
 */
00047 class QgsMapLayer : public QObject
{
    Q_OBJECT;

public:

    /*! Constructor
     * @param type Type of layer as defined in LAYERS enum
     * @param lyrname Display Name of the layer
     */
    QgsMapLayer(int type = 0, QString lyrname = QString::null, QString source = QString::null);

    //! Destructor
    virtual ~ QgsMapLayer();

    /*! Get the type of the layer
     * @return Integer matching a value in the LAYERS enum
     */
    const int type();

    /*! Get this layer's unique ID */
    QString const & getLayerID() const;

    /*! Set the display name of the layer
       # @param name New name for the layer
     */
    void setLayerName(const QString & name);

    /*! Get the display name of the layer
     * @return the layer name
     */
    QString const & name() const;

    /*! Get the internal name of the layer. This is the name used to created the
     * layer from the data source
     * @return internal datasource name of the layer
     */
    QString const & sourceName() const;

    /*! Virtual function to calculate the extent of the current layer.
     * This function must be overridden in all child classes and implemented
     * based on the layer type
     */
    virtual QgsRect calculateExtent();

    /*! Accesor for mShowInOverviewFlag */
00093     bool showInOverviewStatus()
    {
        return mShowInOverview;
    }


    virtual void draw(QPainter *, QgsRect *, int);
    virtual void draw(QPainter *, QgsRect *, QgsCoordinateTransform * ,QPaintDevice *);
    virtual void drawLabels(QPainter *, QgsRect *, QgsCoordinateTransform * ,QPaintDevice *);
    /*! Identify the feature(s) in this layer that are contained in the search rectangle
     */
00104     virtual void identify(QgsRect *)
    {}
    ;

    /*!Select features on the map canvas by dragging a rectangle */
00109     virtual void select(QgsRect *, bool )
    {}
    ;

    /*! Display the attribute table for the layer
     */
00115     virtual void table()
    {}
    ;

    /*! Return the extent of the layer as a QRect
     */
    const QgsRect extent();

    /*! Returns the status of the layer. An invalid layer is one which has a bad datasource
     * or other problem. Child classes set this flag when intialized
     *@return True if the layer is valid and can be accessed
     */
    bool isValid();

    /** Write property of QString labelField. */
    virtual void setLabelField(const QString & _newVal);

    /** Read property of QString labelField. */
    virtual const QString & labelField();

    //! Visibility of the layer
    bool visible();

    //! Returns the source for the layer
    QString const & source() const;

    /** Write property of int featureType. */
    virtual void setFeatureType(const int &_newVal);

    /** Read property of int featureType. */
    virtual const int &featureType();

    /** Return the context menu for the layer */
    virtual QPopupMenu *contextMenu() = 0;

    /**
    * Get the first feature resulting from a select operation
    * @return QgsFeature
    */
    virtual QgsFeature *getFirstFeature(bool fetchAttributes = false) const;

    /**
    * Get the next feature resulting from a select operation
    * @return QgsFeature
    */
    virtual QgsFeature *getNextFeature(bool fetchAttributes = false) const;

    /**
     * Get the next feature using new method
     * TODO - make this pure virtual once it works and change existing providers
     *        to use this method of fetching features
     */
    virtual bool getNextFeature(QgsFeature & feature, bool fetchAttributes = false) const;

    /**
     * Number of features in the layer
     * @return long containing number of features
     */
    virtual long featureCount() const;

    /**
      Number of attribute fields for a feature in the layer
      @note

      Redundant since fields().size() gives same information.

     */
    virtual int fieldCount() const;

    /**
      Return a list of field names for this layer
     @return vector of field names
    */
    virtual std::vector < QgsField > const &fields() const;


    //! Layers enum defining the types of layers that can be added to a map
00192     enum LAYERS
    {
        VECTOR,
        RASTER,
        DATABASE
    };

    /**Shows the properties dialog for the map layer*/
    virtual void showLayerProperties() = 0;

    /**Returns a pointer to the legend pixmap*/
    virtual QPixmap *legendPixmap();

    /**
        All inherited layers must be able to display a conext menu if requested

        @note Calls initContextMenu_()
    */
    void initContextMenu(QgisApp * app);

    /**
        Allows children to tailor context menu

        @note Calls initContextMenu_()
    */
00217     virtual void initContextMenu_(QgisApp * app)
    {
        // NOP; children can optionally over-ride
    }

    /**Returns a pointer to the legend item*/
    QgsLegendItem *legendItem();

    /**Sets the pointer to the legend item*/
    void setLegendItem(QgsLegendItem * li);

    /**True if the layer can be edited*/
    virtual bool isEditable() const =0;

    /** sets state from DOM document

       @param layer_node is DOM node corresponding to ``maplayer'' tag

       @note

       The DOM node corresponds to a DOM document project file XML element read
       by QgsProject.

       This, in turn, calls readXML_(), which is over-rideable by sub-classes so
       that they can read their own specific state from the given DOM node.

       Invoked by QgsProject::read().

       @returns true if successful

     */
    bool readXML( QDomNode & layer_node );


    /** stores state in DOM node

       @param layer_node is DOM node corresponding to ``projectlayers'' tag

       @note

       The DOM node corresponds to a DOM document project file XML element to be
       written by QgsProject.

       This, in turn, calls writeXML_(), which is over-rideable by sub-classes so
       that they can write their own specific state to the given DOM node.

       Invoked by QgsProject::write().

       @returns true if successful

    */
    bool writeXML( QDomNode & layer_node, QDomDocument & document );

public  slots:

    //! keyPress event so we can check if cancel was pressed
    void keyPressed ( QKeyEvent * e );

    //! set visibility
    void setVisible(bool vis);

    /*! Slot connected to popup menus of derived classes. Used to indicate whether this layer
     * should be shown or hidden in the map overview. */
    //virtual void toggleShowInOverview();

    /**Copies the legend pixmap of this layer to the legenditem and adds an overview glasses if necessary*/
    void updateItemPixmap();

    /**Ensures that the overview item in the popup menu is checked/ unchecked correctly*/
    void updateOverviewPopupItem();

    /** set whether this layer is in the overview or not

    @note this will hopefully eventually supercede toggleOverviewStatus() since
    this makes explicit the state change

    */
    virtual void inOverview( bool );

    /** Accessor and mutator for the minimum scale member */
00297     void setMinScale(float theMinScale)
    {
        mMinScale=theMinScale;
    };
    float minScale()
    {
        return mMinScale;
    };

    /** Accessor and mutator for the maximum scale member */
00307     void setMaxScale(float theMaxScale)
    {
        mMaxScale=theMaxScale;
    };
    float maxScale()
    {
        return mMaxScale;
    };

    /** Accessor and mutator for the scale based visilibility flag */
00317     void setScaleBasedVisibility( bool theVisibilityFlag)
    {
        mScaleBasedVisibility=theVisibilityFlag;
    };
    bool scaleBasedVisibility()
    {
        return mScaleBasedVisibility;
    };

signals:

    void visibilityChanged(void);

    /** \brief emit a signal to notify of a progress event */
    void setProgress(int theProgress, int theTotalSteps);

    /** \brief emit a signal to be caught by gisapp and display a msg on status bar */
    void setStatus(QString theStatusQString);

    /** This signal should be connected with the slot QgsMapCanvas::refresh() */
    virtual void repaintRequested();

    /** This is used to notify the application whether this layer should be shown in overview or not. */
    //@{
    //void showInOverview(QString theLayerId, bool);
    void showInOverview(QgsMapLayer * maplayer, bool);
    //@}

    /** This is used to send a request that any mapcanvas using this layer update its extents */
    void recalculateExtents();

protected:

    /** called by readXML(), used by children to read state specific to them from
        project files.
    */
    virtual bool readXML_( QDomNode & layer_node );


    /** called by writeXML(), used by children to write state specific to them to
        project files.
    */
    virtual bool writeXML_( QDomNode & layer_node, QDomDocument & document );


    //! Extent of the layer
00363     QgsRect layerExtent;

    //! Indicates if the layer is valid and can be drawn
00366     bool valid;

    //! data source description string, varies by layer type
00369     QString dataSource;

    //! Geometry type as defined in enum WKBTYPE (qgis.h)
00372     int geometryType;

    /**Pointer to the legend item for this layer*/
00375     QgsLegendItem *m_legendItem;

    /**Pixmap used in the legend item*/
00378     QPixmap m_legendPixmap;
    //
    //! A little pixmap to show if this layer is represented in overview or now
00381     QPixmap mInOverviewPixmap;

    QPixmap mEditablePixmap;

    /** Name of the layer - used for display  */
00386     QString layerName;

    /** Internal name of the layer. Derived from the datasource */
00389     QString internalName;

    //! context menu
00392     QPopupMenu *popMenu;

    //! label for popMenu
00395     QLabel * myPopupLabel;

    //! checkable item id in popmenu that sets overview status
00398     int mShowInOverviewItemId;

    /** Whether this layer is to be shown in the overview map or not */
00401     bool mShowInOverview;

    //   /** action item for pop-up menu

    //       @note obviously should be in synch with mShowInOverview

    //       Is set in context menu.

    //       @todo this is a GUI element and should not be here
    //   */
    //   QAction* mActionInOverview;
    /** A flag to let the draw() render loop know if the user has requested drawing be cancelled */
00413     bool mDrawingCancelled;
private:                       // Private attributes

    /// QgsMapLayer not copyable
    QgsMapLayer( QgsMapLayer const & );

    /// QgsMapLayer not copyable
    QgsMapLayer & operator=( QgsMapLayer const & );

    /** Unique ID of this layer - used to refer to this layer  in QGIS code */
00423     QString ID;

    /** Type of the layer (eg. vector, raster, database  */
00426     int layerType;

    //! Tag for embedding additional information
00429     QString tag;

    /**  true if visible ? */
00432     bool m_visible;

    /** debugging member
        invoked when a connect() is made to this object
    */
    void connectNotify( const char * signal );


    /** Minimum scale at which this layer should be displayed */
00441     float mMinScale;
    /** Maximum scale at which this layer should be displayed */
00443     float mMaxScale;
    /** A flag that tells us whether to use the above vars to restrict layer visibility */
00445     bool mScaleBasedVisibility;

public:                        // Public attributes

    /** map label ? */
00450     QString m_labelField;

};

#endif

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